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Assessing science inquiry in the classroom: A case study of the virtual...

Clarke-Midura, J., Code, J., Zap, N. & Dede, C. (2012). Assessing science inquiry in the classroom: A case study of the virtual assessment project. In L. Lennex & K. Nettleton (Eds.), Cases on...

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Using Virtual Environments to Motivate Students to Pursue STEM Careers: An...

Chen, J., Zap, N., Dede, C. (2012). Using Virtual Environments to Motivate Students to Pursue STEM Careers: An Expectancy-Value Model. In S. D’Agustino (Ed.), Immersive Environments, Augmented...

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Student perceptions of immersive virtual environments for the meaningful...

EDMEDIA 2011 OUTSTANDING PAPER AWARD WINNER Code, J., Clarke-Midura, J., Zap, N., & Dede, C. (2012). Student perceptions of immersive virtual environments for the meaningful assessment of learning....

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Virtual performance assessment for serious games and virtual worlds

Code, J., Clarke-Midura, J., Zap, N. & Dede, C. (2012). Virtual performance assessment for serious games and virtual worlds. In H. Wang (Ed.), Interactivity in E-Learning: Cases and Frameworks. New...

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